This entry comes long overdue; been waiting to write it up and post it for almost a month now, but I had a ton of course work to complete, and that must come first. Now that it’s somewhat out of the way, I’m happy to finally share with you my review on the Steam version of Amnesia: Memories! 🎵 Let’s kick Otome Game October up a notch with taking a closer look at this game I’ve been obsessing over for awhile!
After being treated to the opening movie, you can make your selection on the title screen. Note that when beginning this game for the first time, the last two options (Memories and Extras) are locked until you complete one of the guys’ routes.
The Load menu will allow you to select from previously saved files to continue where you left off. One of my few complaints in this game…is that I feel that 4 pages aren’t enough if you want to revisit other routes that you have save data on. I played without a guide for the most part, so I was saving at each choice…and there are A TON of choices to be made! This is somewhat countered with the game’s Skip Mode, but I still would have loved the option to have a ton of save space so I can save a bunch of my favorite scenes. I suppose I’ve been spoiled rotten by other VNs with save space.
The Option menu displays a variety of selections to alter within the game, like the Skip Mode, Text Window, Text Speed, and the Autoplay Speed. You can also hook up a controller and map functions to whichever button you’d like, which is a neat feature.
The plot of the game revolves around the unnamed heroine, who has amnesia due to a certain spirit accidentally bumping into her and lodging himself into her consciousness. Sounds like a pretty hectic day, huh?
After introducing himself and explaining the situation to the seemingly forever confused heroine, Orion explains that she must interact with as many people as possible to gain back her memories. Any lack of stimulation, like being sent to the hospital for a long period of time, will mean that she’ll most likely lose her memories forever. Her amnesia has been caused by a supernatural force, so going to the hospital won’t do any good anyway, since their tests aren’t designed to detect…spirits… So yes, talking with as many people as possible will help with regaining memories; having a situation which will get the heroine isolated will lead to a game over!
In order to avoid being sent to the hospital, you must conceal the fact that the heroine has amnesia in the first place. You do this by selecting the most appropriate option according to the conversation or person.
You can keep track if you’re raising suspicion by taking a peek at the Parameters screen. If you select the wrong choice, the suspicion meter will go up, which might possibly mean that you’re on your way to a bad end! Your choices also affect the affection and trust levels, which will determine whether you get a normal, good, and of course, a bad end. I had a bit of trouble with Shin’s, since I thought I chose the right options and was on my way to a good end, but I think my trust level wasn’t as high? I ended up getting his normal end first. :V
Now, a lot of people have beef with the heroine of the game being a bit too much of a doll; she doesn’t speak much, and in fact Orion does most of the talking! She does have amnesia, which…makes it kinda hard to have a personality to begin with, so I feel the amnesia is a good excuse for her lack of behavior in the beginning.
In some routes you’ll see her personality shine through though, which is a bit of a shame, since I would have liked to see more of that. Perhaps that shows more in the later Amnesia games? Anyway, as the game goes on, Orion and the heroine build a pretty strong relationship; they’re completely used to being together all the time, but they know they must part ways eventually, which makes this whole process a lot more difficult. It was really heartwarming how much they cared for one another!
As for the pursuable guys…they all have their charms that each one of us finds attractive. For me, I like Shin, Kent and Ukyo the best. Ikki is good-looking and all, but all the fan club drama is too much for me to handle. And Toma…weeellll….I am not a fan of…that kind of thing, LOL. Won’t go too much into detail because I want this to remain as spoiler-free as possible.
One thing I really liked about the game is how it displayed these illustrated cards as the game transitioned from one part to the other. Some of them are really nice to look at (see the above Shin illustration card), while some are too cute for words (ORION), and some foreshadow a grim end. They count for the gallery collection, so make sure to get them all!
The art and style in this game is SO PRETTY! *A* The CGs are just GORGEOUS! The amount of detail in the line art, to the different textures that was used in the illustrations, to the colors, and even the character’s clothing design…everything is so visually appealing! It really makes me want to hunt down the art books! It’s a shame they’re kinda hard to find normally…
One neat thing I really want to point out is the different angle the characters appear in the game at some point: you can see their back, and sometimes they’ll even turn their head to look at the heroine while still having their back to her. I’m mostly used to just the character facing you the entire time in otome games, so having them in another angle was a nice touch!
As you complete each route, I’m sure you’ll notice that certain things are not the same as you begin another world. They range from the level of interaction that the heroine has with characters, to the frequency of her work schedule, and others. The one change that stuck with me the most…is how vastly different Waka (the manager of Meido no Hitsuji and the heroine’s boss) is in each world.
If you think you’re ready for Waka, YOU’RE NOT READY FOR WAKA! Also, am I the only one here who wants a Waka route?!
The characters are really well written; they have such unique personalities that makes you want to get to know them better! What struck me about the characters is that they ALL have some very visible flaws, making them a bit more believable as you discover more about them.
And then there’s the crazy stuff that they do that is just INCREDIBLE.
After completing all of the available routes, the secret Joker route opens up, which is Ukyo’s route. This one’s a bit of a tear-jerker, so be ready!
Probably the most intriguing thing in the game is that it references other Otomate games in the background illustrations!
There are posters for Otomate’s Clock Zero and Moujuutsukai no Ouji-sama in the background! Also, notice Otomate’s logo on top of the cinema banner. Maybe we can also get these games localized…right? 😉
Now, onto the unlockables!
There are plenty of unlockables in this game! Each character has their own set of CGs to be unlocked: Shin and Ikki have 34, Kent has 31, Toma has 30, and Ukyo, the king of CGs, has 41. The “etc.” gallery features illustrations of the heroine and the supporting characters, like Sawa and Mine. Each character has an ending movie that is acquired when you complete the good ending. And finally, there’s a whole bunch of endings to get: 5 good ends, 5 normal ends, and a grand total of 16 bad ends! Yikes! Hope you’re ready for those!
As you complete more routes and meet certain requirements, you’ll unlock each character’s memories, which are extra scenarios from their route, and their short stories.
This game also features a couple of mini-games you can play.
There’s the Hit ‘N’ Guard Rock-Paper-Scissors, and Air Hockey mini-games. The rock-paper-scissors game has a bit of a twist that you have to bonk your opponent’s head to score a point if you win that round of rock-paper-scissors; however, if you fail to do so, your opponent will guard against you and you miss a chance to score a point. Likewise, if your opponent wins that round of rock-paper-scissors, you must immediately block their attack in order to prevent them from scoring.
They all get so sad if you win! Tough luck, guys!
The air hockey game is pretty self-explanatory: score more goals than your opponent. The first one to have 7 points wins. Now, let me tell you of my PLIGHT with this mini-game when I was beta-testing this game…it was SO BUGGY! The mallet wouldn’t move as easily when you clicked and command prompt windows opened up if the puck ever went to the corner of the table. It was impossible to score much. I’m so glad Idea Factory International was able to patch that up, especially since you need to clear the air hockey mini-game 3 times with different characters to unlock a bonus.
Overall, the game was a delight to play. Each of the characters offered something unique that set aside this game from other otome games. The lack of a lot of save space is a bit of a minus for me, but it doesn’t detract from the whole experience; it’s just my personal preference. This game is a must if you’re an otome game fan!
Idea Factory International released a Limited Edition set of the game which came with several goodies! Let’s take a look…
The front of the box is gorgeous! It just…makes me want to look for the art books even MORE! This box is meant to be displayed and seen, that’s for sure.
When opened, the first set of items is the coaster set.
They’re high-quality coasters, designed to absorb moisture. They’ll look great on your coffee table!
The second item you’ll see underneath is the music CD, which features the soundtrack for the game.
Amnesia’s music is pretty relaxing, so it’s nice to have it playing when you’re doing some writing and reading. Not too distracting, but nice to listen to. There are a few tracks that are a bit faster and heavier to highlight particular scenes.
Underneath the music CD is the art book.
The artbook itself isn’t very big, but it does have some amazing illustrations! It just…makes me want to get…the real art books..!! *A*
Finally…the last item is…Ukyo?! Whoever packaged this is a genius. It made me not want to open it because of Ukyo’s face! Anyway, the last item is the Dreamy Summer body pillow case!
Hands-down the best item in the set. Is that Waka diving into the pool?! Everything about this pillow cover is great! It’s really soft!
It also easily fits most body pillows available at stores like Target, JC Penney and Wal-Mart. Please keep in mind that It’s NOT designed for Japanese body pillows, which ARE longer than those you find in US stores.
The only LE sets we’ve gotten over here for otome games are the Hakuoki ones from Aksys, but theirs don’t offer nearly as much as this set that Idea Factory International put together for us! It’s a real treat that otome fans have the opportunity to play the localized game and have this nice set to own along with it. Let’s hope that it’s the beginning of something wonderful for us otome game fans to look forward to in the future.
And now…for my first giveaway! To commemorate Otome Game Month, I am giving away:
- 1 Amnesia: Memories Limited Edition Set with a Steam Code of the game
- 1 Amnesia: Memories Steam Code
Click on the link below to enter the giveaway! You’ll be prompted to answer the following question: Who’s your favorite Amnesia character and why? If you haven’t played the game yet, who’s the most appealing to you? You MUST comment on this post to be entered to win; just hitting the “I commented!” button will not count, as those entries will be deleted. Two random comments will be chosen to win the prizes! The only caveat is that this will be limited to US participants only. If this giveaway has lots of entrants, I might consider doing international entries in the future.
The giveaway ends on October 23rd at 12am EST, so make sure to get your entries in by then! Good luck~ The giveaway is now over! Thank you all for participating. 💖
Until next time, happy gaming!
EDIT: Don’t worry about the comments not appearing ASAP; they need to be approved by me before they appear! This is to prevent any spam comments and the such.